The project involved several stages, including wireframing, prototyping, and iterative design based on feedback from user testing. We conducted multiple rounds of user testing, gathering feedback to refine the interface and improve the overall user experience. This process required us to make critical design decisions and balance aesthetics with functionality, ensuring the app was both visually appealing and intuitive to navigate.
Scavenger Quest was a pivotal project that deepened my understanding of interface design, taught me how to prioritize user needs, and emphasized the importance of testing and iteration in the design process.